虛擬現(xiàn)實技術(shù)不再僅限于游戲或娛樂。一家名為Blue Goji的美國公司正在利用虛擬現(xiàn)實技術(shù)提升鍛煉的樂趣,從而改善人們的健康狀況。今天出國留學(xué)網(wǎng)小編就給大家介紹一下雅思聽力VOA新聞 虛擬現(xiàn)實技術(shù)讓你愛上健身。
Using Virtual Reality to Make Users Want to Exercise
Businesses are finding more uses for Virtual Reality (VR) as the technology develops.
VR is no longer only for gaming or enjoyment. An American company called Blue Goji is using VR to improve one's health by making exercise more fun.
Blue Goji has offices in Austin, the capital of Texas. The company demonstrated its cardiovascular workout machine, called the Infinity treadmill, at the recent South by Southwest festival. The event is held every year in Austin.
A person using the treadmill wears a virtual reality headset when exercising. Before starting, the user is connected to a belt to prevent falls. Then, the user plays a VR game while running on the machine. The game can transport the user into the virtual world, where he or she can be racing against virtual people.
The cost of the hardware and computer software program is $12,000. That is a lot of money for most people. But Kyra Constam of Blue Goji says the virtual reality treadmill is ideal for places where people go to exercise, like a high-end gymnasium or recreation center. She added that people seeking treatment at physical therapy or rehabilitation centers would find the equipment useful.
Recently, Leonardo Mattiazzi tested the Infinity treadmill. Mattiazzi said he had a strong feeling to actually get running and do something that pushed his limits. He said the experience was more interesting than running inside the gym without actually going anywhere.
Motion sickness less likely
Constam said the active use of virtual reality helps solve a common problem while wearing a VR headset. She noted that a lot of VR experiences cause motion sickness because people are in motion during the game, but not moving in real life. But when the user is moving on the treadmill and in the game, the chances of motion sickness are reduced, she said.
However, users who tested the treadmill while wearing the VR headset each had a different experience. It took Leonardo Mattiazzi 10 seconds to set the controls to running in the virtual world.
VR learning curve
Kyra Constam said there generally is a learning curve for VR. The first time users feel lost, but "the more you do it, the more you get used to it," she said.
Mark Sackler was a first time user. He said he felt a little sick at one point during the game. But he thought the experience was surprisingly realistic.
After carefully studying the users' experiences, Blue Goji plans to begin selling the Infinity treadmill to the public in 2019.
I'm Jonathan Evans.
longer 不再
They no longer had him as a friend.
他們再也不把他看成朋友了。
ual reality 虛擬現(xiàn)實
One day virtual reality will revolutionize the entertainment industry.
有一天虛擬現(xiàn)實將使娛樂業(yè)發(fā)生革命性的變化。
against 與...競賽
Farm work is seasonal, so we must race against time.
農(nóng)活有季節(jié)性,必須搶時間。
ical therapy 物理治療
I already started physical therapy.
我已經(jīng)開始做物理治療了。
Sackler was a first time user.
first time 首次;第一次
Streams had run dry for the first time in memory.
記憶中,小溪第一次干涸了。
This is the first time she has experienced disappointment.
這是她第一次感受到失望。
said he felt a little sick at one point during the game.
at one point 曾經(jīng);一度
At one point we quarrelled, over something silly.
我們一度為一件愚蠢的小事吵了起來。
At one point last week shares in the grey market touched 230p.
上周,灰市上的股票價格一度高達(dá)230便士。
虛擬現(xiàn)實技術(shù)讓你愛上健身
隨著技術(shù)的發(fā)展,企業(yè)開始開發(fā)虛擬現(xiàn)實技術(shù)的更多用途。
虛擬現(xiàn)實技術(shù)不再僅限于游戲或娛樂。一家名為Blue Goji的美國公司正在利用虛擬現(xiàn)實技術(shù)提升鍛煉的樂趣,從而改善人們的健康狀況。
Blue Goji公司在德克薩斯州首府奧斯汀市設(shè)有辦事處。在最近的西南偏南音樂節(jié)上,該公司展示了一款名為Infinity treadmill的心血管健身機器。該音樂節(jié)每年在奧斯汀市舉辦。
人們使用這款跑步機鍛煉時會佩戴虛擬現(xiàn)實頭盔。開始跑步前,用戶要綁上皮帶,防止摔倒。然后,用戶跑步時可以玩虛擬現(xiàn)實游戲。這款游戲能將用戶帶入虛擬世界與虛擬人物競賽。
設(shè)備硬件和軟件的成本為1.2萬美元,對大多數(shù)人來說,這筆費用價格不菲。但是Blue Goji公司的吉拉·康斯坦姆(Kyra Constam)表示,這款虛擬現(xiàn)實跑步機是為高端健身房或娛樂中心等運動場所量身打造的。她補充說,在理療或康復(fù)中心尋求治療的患者也會發(fā)現(xiàn)這些設(shè)備大有裨益。
最近,萊昂納多·馬提亞茲(Leonardo Mattiazzi)測試了Infinity跑步機。Mattiazzi表示,他對跑步和一些提升自身極限的活動產(chǎn)生了強烈的欲望。他稱,這種體驗比在健身房原地跑步更有趣。
不容易犯暈動癥
康斯坦姆表示,虛擬現(xiàn)實技術(shù)的有效應(yīng)用有助于解決佩戴虛擬現(xiàn)實頭盔時的常見問題。她指出,很多虛擬現(xiàn)實體驗會引發(fā)暈動癥,因為人們在虛擬游戲中移動,而在現(xiàn)實中并非如此。而當(dāng)用戶在這款跑步機和游戲中移動時,出現(xiàn)暈動癥的可能性會降低。
然而,用戶佩戴虛擬現(xiàn)實頭盔測試這款跑步機的體驗不盡相同。萊昂納多·馬提亞茲(Leonardo Mattiazzi)只用了10秒調(diào)整控制器就開始在虛擬世界中跑步。
虛擬現(xiàn)實學(xué)習(xí)曲線
康斯坦姆表示,一般來講,虛擬現(xiàn)實技術(shù)存在一條學(xué)習(xí)曲線。她說,用戶第一次感覺不知所措,但是“熟能生巧?!?BR> 馬克·薩克勒(Mark Sackler)是初次體驗者。他說,在游戲中一度感到不適。但他認(rèn)為這次體驗真實程度令人驚訝。
經(jīng)過對用戶體驗的仔細(xì)研究,Blue Goji公司計劃于2019年公開銷售Infinity跑步機。
喬納森·埃文斯為您播報。

